I already know what my 2015 Game of the Year will be, because I put it in the title. But what about 2014? I feel silly doing a top 10 list, because the idea is so overplayed and the internet is so full of lists that I might as well be throwing a stone into a giant pile of similarly-sized and otherwise unremarkable stones. However, now that I’m trying to make a game and half-heartedly market it, I thought it might be a good idea to give everyone an idea of what I like. And the more I thought about it, the more I realized that my top 10 list would be scattershot enough that I doubt there is another exactly like it.
For a lot of folks, 2014 was a disappointing year. Some games were delayed. Others should have been. Buggy and underwhelming releases abound. I’ve seen several people comment that it was hard to even come up with 10 games to put on a top 10 list. I didn’t have that problem, but I guess I’m not picky. Or maybe I’m just weird. Sure, AC Unity had a shitty framerate. Driveclub and Master Chief Collection were broken. Watch_Dogs fell so short of the hype that I almost forgot it existed while I was coming up with this list. But for the most part, those weren’t games I cared about that much anyway. But in the end, I thought 2014 wasn’t too bad. So here are my top 10 games of the year.
There are a lot of games I simply didn’t play this year that might have made it onto the list, based on what I know about them. I haven’t even touched Tropico 5, The Evil Within, Alien Isolation, Civilization: Beyond Earth, Titanfall, Sunset Overdrive, Divinity: Original Sin, and D4 because either I didn’t have time or didn’t have the proper platform (a better PC or Xbox One).
Of special note here is Far Cry 4, which I am now a few hours into. The opening missions were fun and I’ve heard it’s mostly just more Far Cry 3, which sounds great me. If you disagree with any of my picks, just replace it with Far Cry 4.
Beware, large gifs ahead.