A Defense of Assassin’s Creed: Unity

Last week, horror legend John Carpenter called Assassin’s Creed: Unity his #1 game of the year over on GiantBomb. He didn’t give an explanation and the guys at Giant Bomb didn’t ask for one because, c’mon, he’s John Carpenter.  If John Carpenter is even willing to entertain the idea of doing a top video game list, you don’t question the dude.

At the time, I commented that it would be excellent support if I ever decided to write a defense of AC: Unity. After all, between The Thing, They Live, Escape From New York, and Big Trouble in Little China, John Carpenter has (indirectly) been more of an influence on video game narratives and tropes than…well…anyone in film. He wrote, directed, and even did the music for the films that influenced games the most, so the guy is owed at least some deference.

I didn’t actually think I would write a defense of AC: Unity, but here I am. The idea stewed in my head long enough that I convinced myself that it was something I should do. So here it goes.

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