Licensed games rarely take risks. Just look at all the titles I’ve played so far. X-Files: Resist or Serve was a PS1/Code Veronica era Resident Evil game re-skinned with Mulder and Scully, arranged around a few plot points lifted straight from the X-Files movie. Star Trek was a co-op third-person shooter that was somewhere on the spectrum between Gears of War and, hell, Resident Evil 5. Both were such unabashed ripoffs that they prominently featured zombies instead of anything resembling the usual villains of either series. And Sopranos: Road to Respect? While it (oddly) had a few loose elements that could be seen as precursors to systems in Sleeping Dogs and Alpha Protocol, there was nothing meaningful to the game other than a rote brawler. The environmental attacks and dialog system were thin veneers that ultimately amounted to nothing.
Reservoir Dogs is a different story.